Script

The path to the Lua post-processing script to run to process the data that the Named Entity Recognition engine returns.

For information about how to create the Lua script, refer to the Named Entity Recognition User and Programming Guide.

Type: String
Default: None
Required: No
Configuration Section: Any section that you have defined for a Named Entity Recognition post-processing task.
Example: Script=./scripts/checksum.lua
See Also:

Entities

ProcessEnMasse

PostProcessingTaskN